Chair: Sarah Kenderdine, ArtLab Laboratory for Experimental Museology (eM+), Switzerland
Co-Chair: June Kim, The University of New South Wales, Australia
Program Schedule: Monday, 18 November – Wednesday, 20 November
Quote from Sarah Kenderdine, SIGGRAPH Asia 2019 Art Gallery/Art Papers Chair:
“For the first time in Australia, SIGGRAPH Asia art gallery installations span the history of art and algorithms, from the inspiration of nature through to the use of neural networks in the creation of new art — it is not only the art of our times, it is the art to come”.
SIGGRAPH Asia 2019 Art Gallery / Art Papers Program Highlights
Machine Hallucinations - Latent Study II
Artist: Refik Anadol
Description: Machine Hallucinations - Latent Study II is part of an ongoing synthetic reality collection that explores the relationship between memory and dreams, recognition and perception.
Artists: Baden Pailthorpe, Charles Gretton, Rhys Healy
Description: Dream Clanger is a hybrid art/computer science project that re-imagines
AFL Player GPS data and match video. Building on Baden Pailthorpe's 2017 major exhibition 'Clanger', this work pushes the envelope further by integrating machine learning.
Artist: Masaru Mizuochi
Description: The personality of living things is beautiful. Is it possible to have a personality in the digital world? CharActor is a video work that produces animation by recognizing shader programs as genes and by changing their mathematical expression using evolutionary computation.
Artistic License: VR Sydney Cove circa 1800
Artist: Kit Devine
Description: Artistic License: VR Sydney Cove circa 1800 foregrounds the interpretive nature of heritage visualisation. Existing in the liminal space between accuracy and authenticity, it exists as both art object and heritage visualisation, fostering and broadening debate about the nature and role of heritage.
Extraordinary Accident: an immersive metaphor of Hong Kong
Artists: Tomas Laurenzo, Alejandro Rodriguez, Tatjana Kudinova
Description: This paper presents Extraordinary Accident, a VR experience exploring a metaphorical representation of Hong Kong. The work attempts to liberate VR from its metaphorical ballast –its recreational onus– and instead, with a temporal amalgamation of different scales, contribute to an alternative, potentially more intimate, understanding of the urban experience.