• Technical Briefs

    Fact Sheet

    Chair: Xin Tong, Microsoft Research, China

    Co-Chair: Belen Masia, Universidad de Zaragoza, Spain

    Program Schedule: Sunday, 17 November – Wednesday, 20 November

    Fast Facts

    • The program will include 31 Technical Briefs, structured in 8 sessions.
    • They will showcase the latest trends in research in graphics and interaction, including visual effects, rendering, animation, or deep learning-based techniques.
    • The 120 authors represent 49 academic institutions and companies, from 15 different countries.
    • There were 81 valid submissions in total, which received more than 240 expert reviews.

    Quote from Xin Tong and Belen Masia, SIGGRAPH Asia 2019 Technical Briefs Chairs:


    “The technical briefs program this year is an exciting blend of cutting-edge research, and the

    latest developments in industry. Students, researchers, and professionals can find presentations

    on character animation, VFX, rendering, deep learning, AR/VR, and human-computer interaction.”

    SIGGRAPH Asia 2019 Technical Briefs Highlights

    Interactive editing of performance-based facial animation

    Authors: Yeongho Seol and Michael Cozens, Weta Digital, New Zealand.

    Description: While performance-based facial animation produces realistic animation, it still needs additional editing. We present a set of interactive editing solutions for VFX studios. The presented solutions allow artists to enhance the result of the automatic solve-retarget with a few tweaks. The methods have been actively used in high-quality movie production.


    Real-time Rendering of Layered Materials with Anisotropic Normal Distributions

    Authors: Tomoya Yamaguchi, Tatsuya Yatagawa, Yusuke Tokuyoshi and Shigeo Morishima, Waseda University, The University of Tokyo and Square Enix Co., Ltd. Japan.

    Description: A new lightweight BSDF model for layered materials is proposed in this research. Using our method, surface properties of layers can be described by BSDFs with anisotropic normal distribution functions (NDFs) and the NDFs can be defined on tangent vector fields which differ from layer to layer.


    A Decomposition Method of Object Transfiguration

    Authors: Seung Joon Lee, Keon-Woo Kang, Siyeong Lee, Suk-Ju Kang, Sogang University, Korea.

    Description: This paper presents a deep learning-based object transfiguration method that is unconstrained by position, shape, and size of an original object. By decomposing an object transfiguration task into two subtasks: object removal and object synthesis, the new method demonstrates its effectiveness in variant object transfiguration tasks.


    Embedded Concave Micromirror Array-based See-through Lightfield Near-eye Display

    Authors: Hongbae Park, Boris Stoeber and Reynald Hoskinson, The University of British Columbia, and Form Athletica Inc. Canada.

    Description: An embedded concave micromirror array (ECMMA) provides a lensing array for a direct-view light field near-eye display (NED) system. The ECMMA preserved a high image quality of the background scene when looking through the transparent NED system, while overlaying images at different focal distances.


    Flexible Ray Traversal with an Extended Programming Model

    Authors: Won-Jong Lee, Gabor Liktor and Karthik Vaidyanathan, Intel, United States of America.

    Description: We propose an extended programming model for ray tracing which includes an additional programmable stage called the Traversal Shader that enables procedural selection of acceleration structures for an instance. We demonstrate use-cases such as multi-level instancing and stochastic LOD that can significantly reduce the bandwidth without loss in image quality.


    Full information about this year’s Technical Briefs program can be found on https://sa2019.siggraph.org/attend/technical-briefs

    For more information about SIGGRAPH Asia 2019 program updates, please visit https://sa2019.siggraph.org/attend

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